Equipment & Enhancing
Rarity runs white → mythic red. Enhancing ends in heartbreak, but +7 is gentle.
Enhance Success Table (+0 → +15)
| Target | Rate | Cost | On fail |
|---|---|---|---|
| +1 | 100% | 2 Ember Dust | — |
| +2 | 100% | 3 Ember Dust | — |
| +3 | 100% | 5 Ember Dust | — |
| +4 | 95% | 8 Ember Dust | fail = no loss |
| +5 | 90% | 12 Ember Dust | fail = no loss |
| +6 | 80% | Ember Shard ×1 | fail = -1 level |
| +7 | 70% | Ember Shard ×1 | fail = -1 level · sweet spot |
| +8 | 55% | Ember Shard ×2 | fail = -1 level |
| +9 | 45% | Ember Shard ×3 | fail = -1 level |
| +10 | 35% | Ember Core ×1 | fail = item breaks 10% |
| +11 | 30% | Ember Core ×1 | fail = item breaks 10% |
| +12 | 25% | Ember Core ×2 | fail = item breaks 20% |
| +13 | 20% | Ember Core ×3 | fail = item breaks 20% |
| +14 | 15% | Ember Core ×5 | fail = item breaks 35% |
| +15 | 10% | Ember Core ×8 + Warden's Flame | server-wide +15 count: 37 |
Stop at +7 until you have a Chorus piece worth protecting. +8→+10 average cost buys a full Ember set on the market. Skill levels are never destroyed by RNG — levels do not explode. Think about it.
Set Bonuses
Novice Set
Blade · Tunic · Boots- 2pc +50 HP
- 3pc +5% move speed
— Everyone owns it, nobody admits it
Gloom Set
Bark Ring · Hollow Visor · Rootweave Cloak- 2pc +8% poison resist
- 3pc night vision slightly wider (real effect)
— The night-vision 3pc is secretly BiS for Gallery runs
Ember Set
Gauntlets · Pickaxe ·Forgeman Plate- 2pc +10% mining yield
- 3pc enhancing costs -10%
— Miner identity. The -10% enhance cost pays for itself, do the math
Verdant Set
Verdant Band · Leafweave Robe · Windstep Boots- 2pc +15% healing received
- 3pc regen 1% HP/s out of combat
— Cleric+Bard luxury; melee get more mileage from Ember
Chorus Set
Choir Robe · Sigil · Bell Charm- 2pc +12% skill haste
- 3pc night: +10% all damage
6pc 6pc (with Lens): your skills echo at 30% power — unverified by us, verified by damage meters
— Endgame chase. The 6pc echo is why top teams run night raids
Sequence matters if you believe: enhance boots first ("ground yourself"), never chain attempts after 2 fails, and the v0.9.4 night cycle allegedly rolls enhance RNG too — the enhancer NPC lamp flickers at night and people read it like tea leaves. None of this is coded. Probably. Nobody has proof either way.
v0.9.4 players swear +10~+12 success feels lower than listed. Logs we collected (n=312 attempts) match the table within noise. The lamp flicker theory persists regardless.